

I love ye and i preciate ye and im thinkin bout ye ever day and night Ninjewtsu fucked around with this message at 16:28 on Feb 25, 2022

game's great at taking what should be obnoxious mechanics and selectively applying them to enhance the experience rather than detract. my decision to be a wizard has a constant impact on every aspect of gameplay and it rules. i carry 3 different types of lantern on my person at all times and keep spares in my pack because "flamethrower" is the most convenient to cast spell and for just that one spell i have dedicated a nontrivial amount of effort into managing my inventory and equipment. (lack of) sleep requirements, alongside the clunky-in-the-right-way shortcut system really added a lot to the feeling that i have massive power at my fingertips but doing any of it is very convoluted. played it co-op with some friends and being the dude who had specific dietary and Tangent to the original question as it's kind of an RPG, but i think Outward is the game that most made me feel like a wizard. Or if you learned that the Heal spell was Increase-Life, then you could via some experimentation draw the Increase rune upside-down and find a secret Harm spell by drawing Decrease-Life instead. I didn't like Magicka very much but the vibe was right.Īrx Fatalis (with the Arx Libertalis mod, so it works on modern machines) is the game that nails being a wizard best, IMO.ĪLL spells consist out of runes that you need to draw to cast a spell and those runes can be translated to actual words, which you can switch out to cast a different spell.įor example you might learn that Create-Missile casts a Magic Missile but if you were to do a Create-Fire-Missile then you cast a Fireball instead. I just want to be a wizard going around doing wizard poo poo. The real power behind countless overlords
#SHADWEN STUPID GAME MOVIE#
It does a good job of making wizards feel like action movie heroes instead of grumpy old men:ĭeep dish peat moss fucked around with this message at 18:01 on Feb 22, 2022 There's also Wizard of Legend which is a much better-playing game that's also an action roguelite about being a wizard, but it doesn't have spell crafting: It's a short twin stick shooter/action roguelite where you collect runes and craft them into custom spells: It's not as good of a game as Noita, but I had a lot of fun with this silly little roguelite named Runers back in 2014 and it's only $10: On a planet that increasingly resembles one huge Maximum Security prison, the only intelligent choice is to plan a jail break.
